2nd

Dec

0 response
99 Views
Carl Schweitzer
Tip

How to Get More than Three Phones Developer Unlocked per Account

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When you create a Windows Phone developer account, you have always been able to developer unlock up to 3 devices. This allows you to run code that isn’t signed by the store on these phones. Like many people this has been fine for me for a while. When I started, two phy
31st

Oct

0 response
163 Views
Carl Schweitzer

Handy new Live Tile Updater Helper

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Before I go too nuts with explaining this new code, I thought I’d mention that all of my new library helpers for Windows Universal apps will be published on my GitHub account. This just makes it easier for people to find some of the code that I’m sharing in an ea
27th

Oct

0 response
199 Views
Carl Schweitzer

Making the Back Button Navigate Backwards in WinRT Universal Phone App

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If you are used to making apps for Windows Phone prior to the WinRT Universal app projects, navigation was handled quite differently. One of the large changes is the hardware back button. By default, it navigated backwards through the navigation stack. If you attempt to hit
17th

Oct

0 response
1871 Views
Carl Schweitzer
Tip

There is no Clipboard for Windows Phone Universal Apps

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I have been working on a new app, and since it’s new, thought it would be great to explore Universal Apps and the WinRT api. In the past, I have generally worked mostly with the Silverlight versions of Windows Phone development. But, this app would work really well bot
16th

Oct

0 response
175 Views
Carl Schweitzer

Adding Share-Target Contract to Your Universal App

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One of the easiest ways to integrate deeper into Windows 8 or Windows Phone 8 is to implement share target part of the share contract. Share target means when someone taps on the share charm in Windows, or a share menu from the phone. Your app could be the item they could sh