30th

Apr

0 response
280 Views
Carl Schweitzer

Hands on with the Hololens

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Yesterday I was one of the first //BUILD/ attendees to get some one-on-one time with the Hololens. The units they have for us to try on weren’t the final design, but they were really close. I was able to do the architect demo that they showed during the keynote. I star
4th

Feb

0 response
456 Views
Carl Schweitzer

Automate Your Brand

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The last year has been a huge learning experience for me in the ways of branding. Last May, Jason Young and I created the MS Dev Show podcast. And while we had really great intentions and thoughts at the beginning new little outside of the technical aspects of it. As we went
2nd

Dec

0 response
3752 Views
Carl Schweitzer
Tip

How to Get More than Three Phones Developer Unlocked per Account

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When you create a Windows Phone developer account, you have always been able to developer unlock up to 3 devices. This allows you to run code that isn’t signed by the store on these phones. Like many people this has been fine for me for a while. When I started, two phy
31st

Oct

0 response
622 Views
Carl Schweitzer

Handy new Live Tile Updater Helper

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Before I go too nuts with explaining this new code, I thought I’d mention that all of my new library helpers for Windows Universal apps will be published on my GitHub account. This just makes it easier for people to find some of the code that I’m sharing in an ea
27th

Oct

0 response
1353 Views
Carl Schweitzer

Making the Back Button Navigate Backwards in WinRT Universal Phone App

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If you are used to making apps for Windows Phone prior to the WinRT Universal app projects, navigation was handled quite differently. One of the large changes is the hardware back button. By default, it navigated backwards through the navigation stack. If you attempt to hit