31st

Oct

0 response
115 Views
Carl Schweitzer

Handy new Live Tile Updater Helper

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Before I go too nuts with explaining this new code, I thought I’d mention that all of my new library helpers for Windows Universal apps will be published on my GitHub account. This just makes it easier for people to find some of the code that I’m sharing in an ea
27th

Oct

0 response
129 Views
Carl Schweitzer

Making the Back Button Navigate Backwards in WinRT Universal Phone App

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If you are used to making apps for Windows Phone prior to the WinRT Universal app projects, navigation was handled quite differently. One of the large changes is the hardware back button. By default, it navigated backwards through the navigation stack. If you attempt to hit
17th

Oct

0 response
1107 Views
Carl Schweitzer
Tip

There is no Clipboard for Windows Phone Universal Apps

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I have been working on a new app, and since it’s new, thought it would be great to explore Universal Apps and the WinRT api. In the past, I have generally worked mostly with the Silverlight versions of Windows Phone development. But, this app would work really well bot
16th

Oct

0 response
137 Views
Carl Schweitzer

Adding Share-Target Contract to Your Universal App

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One of the easiest ways to integrate deeper into Windows 8 or Windows Phone 8 is to implement share target part of the share contract. Share target means when someone taps on the share charm in Windows, or a share menu from the phone. Your app could be the item they could sh
22nd

Sep

0 response
165 Views
Carl Schweitzer

Defining a generic class that implements an interface

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I’ve been writing my own serializer for a project that is a generic class. To instantiate it you must pass in a type T for all the generic magic to work. As I began refactoring this, I relized there *HAS* to be a .Net interface for serialization. A quick search later,